Ship Review:
Andrea Doria


Andrea Doria was a second round of the Cavour concept. Being nearly identical to the Cavour, this review will probably look very familiar to you.


Firepower: C Doria has a nice setup with four centerline turrets and a raised X turret. As a result, with 4.5 units, she can have a 75 round haymaker, stern gun and bow sidemount,

or mount the Death Y.

This is actually somewhat decent.


Speed: B

At 26 seconds, Doria is also pretty decent, which is to say she's not a speed bump. She's got enough speed to keep up with the battle. Unfortunately, with only twin shafts, she won't have the acceleration other ships do.


Manuverability: C

Doria has the same inline rudder arrangement as Moltke, and you'd think that they'd be pretty similar, but with only two shafts, the wash over her rudder isn't as effective and she doesn't maneuver as well.


Target Factor: D

Doria is also shorter than a lot of 26 second battleships, but her long, clean beautiful forecastle is just a magnet for bbs. Combined with her lack of maneuverability, she's going to take a lot of damage.


Skill Floor/Ceiling: Low/Moderate

Doria is not for the beginner, or the faint of heart. While easy to build, she is not easy to battle effectively, and even in the hands of a skilled battler will probably take more damage than she gives.


Conclusion:

Andrea Doria is what you get when you do an extreme modernization of a WWI batteship that wasn't so great to start with. A very pretty boat that's just not as effective as a new one could have been. Her biggest problem is that in her speed class, there are several ships that can out turn, out accelerate, and out fight her. Moltke and company with their double haymaker setups can hold their own. Doria just can't, and that's kind of a sad thing.


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